SOFTMANBOT is an industrial-end-user driven project that will provide an innovative and holistic robotic system for the handling of flexible and deformable materials within labour-intensive production processes. The robotic system will be composed by three main pillars including a generic robotic perception system (perception of the product and the human operator), a multi-sensor control and planning platform (advanced control algorithms for shape and contact servoing, AI based task generalization) and smart dexterous grippers (smart mechanical design which will embody grasping/manipulation skills and integrate sensors – mainly tactile – for identifying precisely the contact state between the product and the gripper) able to handle soft components with high-levels of robustness and flexibility. The automation solution is aimed to work in close collaboration with human operators in order to help them in the execution of contact-based challenging tasks so that the productivity and job quality will be boosted which will highly contribute to bring back production to Europe. Special attention will be paid to the integration of novel robotic concepts based on aspects of safety, ergonomics, adaptability, acceptance and user experience. In order to facilitate the assessment of the performance, transferability, scalability and large scale deployment of these solutions, the demonstrations will be conducted under real industrially relevant environments in four pilot demonstrators involving four key manufacturing sectors – toy, textile, footwear and tyre –. The project is not just aiming at quantitative improvements brought by cutting-edge technologies in a specific sector, but to use technology innovation to support a change of paradigm where handling of soft materials with the involvement of robots become a feasible and widespread alternative for European factories, specially SMEs.
Our joint laboratory with Honda Research Institute Japan (HRI-JP) aims to develop advanced control, perception, and planning algorithms for human-robot collaboration scenarios.
The joint lab keywords that characterize the research we develop are ergonomy, cobots, and human-robot collaboration.
Besides iCub, the conceived algorithms for human-robot collaboration will be tested on the ED-2R and Asimo humanoid robots.
Camozzi Group is a market leader in producing components for pneumatics automation with applications in the life science, health, and textile industries.
As a research line, we are applying our expertise in the modeling, control, and planning of nonlinear systems to the pneumatic field.
The project aims to devise future wearable technologies and humanoid robots to maximize work ergonomy and technological acceptability of future industry and healthcare environments.
Inail is the Italian National Institute for Insurance against Accidents at Work, a public authority that manages compulsory insurance against accidents at work and occupational diseases.
The collaboration aims to adapt the iCub Robot’s Avatar architecture to develop a commercial, human-controlled wheeled Avatar Robot in a simulation environment. We will establish the Avatar simulation infrastructure to ensure seamless component operation. The project will integrate advanced manipulation, voice, and visual interfaces for better human-robot interaction and implement tactile feedback and locomotion controls for precise and realistic movements.
RAICAM is a solutions provider of high-tech friction materials, brake actuators, transmission, and cooling applications for diverse markets.
This joint project aims to adapt the technologies and algorithms developed for humanoid robots to other fields, like sustainable mobility.
The spin-off idea from AMI aims to provide an integrated platform that enables real-time human health monitoring in motion tracking, articular stress monitoring, and fatigue analysis. Based on our extensive and in-depth research analysis, we developed groundbreaking technology.
iFeel will be the next step in life-logging human health monitoring for industrial, rehabilitation, sports, and gaming applications.